The Netflix game is here and when we haven’t seen the full potential, among the first title choices covering three of Indie Frosty Pop developers. We talk to Faisal Sethi, founder and frosty pop CEO about new games available at this time on Netflix.

Netflix’s first game collection was launched to Netflix on November 1 on Android before launching another game and to iOS on November 10, 2021. Six matches available at the time of publishing with 50% of them developed by Frosty POP.

Three of these games are mainly not based on the original Netflix title but also the most original arcade type game with a minimalist art style and a simple gameplay loop. All three are available on iOS and Android and have received hundreds of thousands of downloads on Google Play at the time of publishing.

Frosty POP is also among the first set developers for Apple’s similar efforts into the game, Apple Arcade. They released five matches to the service last September. Apple Arcade gives you benefits similar to the Netflix game where you get unlimited access to games that don’t have microsaction or advertisements. However, unlike Netflix, Apple Arcade is a separate subscription for Apple TV + and is only available on Apple devices.

Below you can see our short conversation with Faisal Setri where we talked about reactions and how they would be part of the first FORAY Netflix into the game.

What’s on Netflix: Can you tell you a little about Frosty POP? Where are you based?

Frosty Pop is a small studio with a head office located in Victoria, British Columbia, Canada. We have been completely far from the beginning of our 2014, with people who work in the United States, Britain, Canada and France.

You are among the first waves of developers to debut as part of Netflix’s expansion into gaming – Can you talk about how the relationship happened?

Mostly. Netflix talks with other companies and asks if they have contacts in Frosty POP. I happened to know one of the founders at the company, and the trip began.

Can you talk about three few games? How many people work on every game each? How long does everyone take to develop?

Tearer (UP) is a loose game based on the analog balance game that you will find at the gloomy state exhibition or bowling gang. The purpose of this game is to balance the metal ball on the bar and navigate into the hole.

Shooting Hoops is a simple experience and one button involving the idea of ​​binding nerf weapons to the NERF basketball. The game object is getting a ball into a basket with “shooting a gun” so that it pushes the ball in the opposite direction from the gun barrel.

In the main genre context, Bowling Ballers are endless runners, but instead of avoiding obstacles, mostly, you try to actively hit them (PIN).

Each match is made of a core team between 3-5 people and takes between, live and die, 6 months to almost two years.

Which game is your favorite so far?

Teeter (up) I think is the smartest of the group, and Bowling Ballers is my favorite. It has so many tiny rolls that we were heavy. It makes it one of the most passionate games we have ever made.

What’s the response so far?

Positive, mostly. We strive not to pay too much attention to experts. I think Bowling Ballers sit with a 4.7 / 5 star rating on the average Google Play Store. And this is just the beginning.

What is Araze’s power working with Netflix on these three projects as opposed to own publishing?

This is Netflix – they have a flawless reputation for making interesting content, and this is (arguably) the chance of launching platforms that used to be generation.

Is there a big challenge to work on this game?

Make games, let alone great games, always challenging.

Long-term – What do you think we will see from a sustainable Netflix for gaming expansion? More studios on boards, types of games, platforms, etc.

I can’t say for sure. If you look at their movie and television offers, I think you might be able to get a good taste of their overall content strategy: Create an extraordinary content library that has something to enjoy everyone.

Is it Frosty Pop is currently working next? Is there a future Netflix game in the work?

As one of my superiors is used to say, “loose lips ship.”

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